#ifndef CLIENTAPPDIALOGSET_H
#define CLIENTAPPDIALOGSET_H

#include "ClientAppDialog.h"

#include "resip/dum/AppDialogSet.hxx"
#include "resip/dum/DialogUsageManager.hxx"
#include "resip/stack/SipMessage.hxx"

// Overloading voor eventueel toekomstige aanpassingen (nu niet echt nodig dus)

class ClientAppDialogSet : public resip::AppDialogSet
{
public:
	// Constructor & Destructor

	ClientAppDialogSet(resip::DialogUsageManager& dum);
	virtual ~ClientAppDialogSet();

	// Memberfunctions

	virtual resip::AppDialog* createAppDialog(const resip::SipMessage& msg);
	virtual resip::SharedPtr<resip::UserProfile> selectUASUserProfile(const resip::SipMessage & msg);

private:

};

#endif